Journalist competition
Esports: A bit of fun, or serious business?
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In a
generation in which technological advances are plentiful, and price of power
reasonable, there has been a massive influx in the amount of exposure and
interest in the world of on-line gaming.
With such
growth comes financial injection, media exposure and a more professional
approach to the hobby we all enjoy.
Having been
a keen gamer since my early days, playing UT on a machine barely capable of
running MS Word and IE in the same instance, I've been witness to a massive
change in attitude of both spectators and participants both on-line and on LAN.
What was
once perhaps a way in which to escape reality, has become much more business
like, with organisational competition both on and off the 'server'.
My
question, fellow players, is a simple one;
Has
eSports developed in a positive way, or are we heading toward a place that
represents everything we're trying to escape by playing on-line games?
Over recent
years, gaming has exploded onto the radar of the worlds media, from EU LAN
events being covered on local television, to celebrity-like gamers with
endorsed products.
Whilst
rendering our pastime as potentially profitable through prize pots and
sponsorship deals, it could be argued that the heart and soul of on-line gaming
communities have paid the price.
Since the
emergence of CS 1.6 as a ''profession'' the motivation to carry on playing has
perhaps shifted from enjoyment to dedication, from reasons such as ''a passion
for the scene'' to ones of a far more economical nature.
Whilst it's
no doubt an advance to see the cream of the crop earning a crust as a result of
producing the same magic we've seen for years, it is perhaps at a price far
more valuable than the monthly pay packet.
The growing
importance of ''skill'' on-line has produced such problems as bullying and
be-belittling of your more casual player. The need for forum administrators,
server admins and general peace keepers on-line has rapidly increased in
parallel to the financial growth, perhaps pushing new gamers away. This goes
against the very core values of on-line gaming, or values that once existed. In
the early years there was little flaming, fighting, just sheer enjoyment at the
opportunity of being able to face something other than a bot with AI that deserved
at the very least, an overhaul.
My
experience in both the CSS and COD4 community has left my belief in
e-Sports
and it's values dented.
As
mentioned previously, the influx of sponsors and organisations keen to
affiliate themselves with LAN winning, cup dominating teams has become
architect to numerous problems faced by the average player.
The ego's
of players lingering at, or pushing to be at the top of a community clash, and
make for disturbing reading and listening at times. In a ''sport'' with such a
young presence, it's imperative that these role models set an example.
In short,
as this is a taster of my potential, the changes of the scene we all love to be
a part of, whilst for the greater good, must be watched over carefully to
maintain the heart of e-Sports as everything gamers like myself, and you have
created.
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